

You can also choose "unlimited" saves at this point, and it is highly recommended that you do so. You can, however, change the number of saved games available if you create a new game with a custom difficulty level. Like its predecessor, Soldier of Fortune II allows you only a limited number of saved games per level. And if you aren't comfortable, remap the keys so that they make sense to you. Make sure you are comfortable with the mapped keys so that you can easily remember where things are in the heat of battle. Weapons have more functions, and there are several keys mapped to activating features such as laser sights, sniper zoom, and tactical lights.

You have your typical weapon keys like primary fire mode and secondary fire mode. You have your typical movement keys such as walking, running, and jumping. It's important that you familiarize yourself with them. Soldier of Fortune II has far more controls than your average first-person shooter. Some will be obvious to veteran first-person shooter fans, but others are very specific to Soldier of Fortune II. What follows are a few simple strategies to use throughout the single-player game. Prague Colombia Vergara's Mansion Seaward Star Hong Kong Prison The Armory New York Kamchatka Switzerland The Shop Multiplayer Tips Cheat Codes Cheat codes for when the going gets too tough and you just want to get going.A few multiplayer tips for when you want to share your marksmanship with the world.Detailed level walk-throughs for every location and puzzle in the game.General strategies for weapons, combat, stealth, and much more.You'll face overwhelming odds and well-armed opponents, and you'll even have to find the occasional keycard.īut whether you're stuck in a particularly deadly choke point or you just can't figure out where to go next, this guide will answer any and all of your questions. In this guise you will travel to the far reaches of the world, from the humid jungles of Colombia to the barren tundra of Kamchatka. You'll take on the persona of John Mullins, elite mercenary and employee of the Shop, a secret agency based in Texas. It's a straightforward shooter with dozens of weapons, gobs of gore, and the occasional need to sneak around people instead of shooting them in the face. The focus here is on getting where you want, shooting what you want, and not having to screw around.Soldier of Fortune II may lose the fictional Hawk, but it doesn't misplace the carnage. Spend your time fine tuning your weapons lead and dodging wreckage, not spinning in circles like an idiot. Every ship comes with an autopursuit mechanism which can be engaged at will to get your target onscreen. We think we've got a pretty good solution to that. Six degrees of freedom means lots of folks end up lost, and half the time you're spinning in a circle trying to find an angle on a deeply unsatisfying space joust. Let's face it, space sims have always had a bit of a problem. Flaming and sparking debris tumbling into the black.
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Seeing the glass crack on your windscreen as a minitorp detonates just off your port side. Dragging a cluster of magna-mines into an imposing pirate cruiser. Pulling hard turns and raking the hull of your target with 45mm lead while fire billows from their engine housing. Some people are preoccupied with realism.
